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Katars brawlhalla combos
Katars brawlhalla combos











katars brawlhalla combos katars brawlhalla combos

Side Light > Neutral Light > Jump > Side Air > Side Air Side Light > Down Light > Jump > (Read) Spot-dodge > Ground Pound > Neutral Air Side Light > Neutral Light > Down Light > Gravity Cancel > Neutral Light > Recovery > Chase-dodge-up > Down Air > Side Light > Dash-forward > Down Light > Jump > Down Air > Side Light > Dash-forward > Down Light > Jump > Down Air Side Light > Neutral Light > Down Light > Jump > Down Air > Side Light > Neutral Light Side Light > Neutral Light > Jump > Neutral Air > Chase-dodge-forward > Side Air > Chase-dodge-forward-up > Ground Pound Side Light > Neutral Light > Down Light > Recovery > Gravity Cancel > (Legend) Neutral (weapon) Sig/Heavyĭown Air > Side Light > Neutral Light > Down Light > Recovery > (Legend) Neutral (weapon) Sig/Heavy Side Light > Neutral Light > Down Light > Neutral Air > Down Air > Down Light > Neutral Air > Recovery

katars brawlhalla combos

Side Light > Neutral Light > Down Light > Recovery > (Read) Dodge-out > Recovery Side Light > Neutral Light > Down Light > (Read) Jump > Recovery > Neutral Airĭown Air > Chase-dodge-forward > Down Light > (Pivot) > Down Air

katars brawlhalla combos

Side Light > Down Light > Jump > Down Air > Side Light > Down Light > Jump > Down Air Side Light > Neutral Light > Down Light > (Read) Jump > Side Air Side Light > Down Light > Down Light > Recovery > Neutral Air Side Light > Down Light > Jump > Neutral Air > Recovery Best Katars Combos and Strings in Brawlhalla SLight>DLightĬhase-dodge-up > Neutral Light > Jump-dash > (Read) Dodge-up away > Gravity Cancel > Side Air One strange thing about Recoveries… recovery, is that it’s so low that, at low percentage, Recovery>Recovery is true, but it’s not really a practical combo to fish for. It can be used to recover to the wall, and can also be used as an edgeguard. It has decent startup, and can bounce an opponent off the stage into your threat range (with GP>GC NLight, for example). Katars’s Ground Pound is one of, if not the only, Ground Pounds that can be used in combos. It also has use on the wall, functioning similarly to Unarmed DAir Ground Pound It’s useful to keep an opponent towards the ground, which can let you continue a string. DAirĭair is probably Katars’ weakest move, on its own, but its true capabilities are revealed when in advantage state. It’s a fixed momentum, so it can also be used to completely stop movement in a direction onstage. It’s sweeping hitbox works well to stuff recoveries, and the small momentum it gives you can be used for recovery. SAir is mainly a kill and utility move for SAir. It can even be used to edgeguard below the wall, and stuffs out most recoveries, when timed properly. It works as an approach, a juggler, and an edgeguard. NAirĪs part of the forcefield group of NAirs, Katars NAir is very powerful. It’s anti-air prowess, combined with the strings that can come out of DLight, make it a great move for a floaty enemy. Also moderately safe in neutral, as it’s the highest priority grounded move. It’s an excellent string extender, has dodge reading capabilities, and works against overly aggressive opponents in neutral. NLight is a very versatile move in Katars’ kit. If your opponent tries to recover high, use your NAir to juggle them, or your Recovery for a potential kill.













Katars brawlhalla combos